Cedarview Containment
First ever Godot project. Created in 1 week for my game development class.
You play as a detention monitor who is responsible for ensuring that no kids find their way out of detention.
Cedarview Containment was created as a "workplace game", meant to capture the essential experience of a workplace. Our game is inspired by how detention is often portrayed in the media: kids pranking the detention monitor, wreaking havoc, and trying to escape. We wanted the monitor to feel overwhelmed as they're forced to split their attention between each kid.
| Status | Released |
| Platforms | HTML5 |
| Author | rightdress |
| Made with | Godot |
| Average session | A few seconds |

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