First ever Godot project. Created in 1 week for my game development class.

You play as a detention monitor who is responsible for ensuring that no kids find their way out of detention.

Cedarview Containment was created as a "workplace game", meant to capture the essential experience of a workplace. Our game is inspired by how detention is often portrayed in the media: kids pranking the detention monitor, wreaking havoc, and trying to escape. We wanted the monitor to feel overwhelmed as they're forced to split their attention between each kid.

StatusReleased
PlatformsHTML5
Authorrightdress
Made withGodot
Average sessionA few seconds

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